I recommend Blender to you for modeling because it is free and there are extensions that let you set it up quite like 3Ds Max and Maya. Daz helped me learn and still continues to be a great asset in addition to the modeling I have since learned and my continued learning in modeling and those many other game dev related areas. As stated on this forum Daz does give you a great look into the make up of the models. I am now using Daz for making other characters like extras and enemies while I focus my modeling on just the main hero's in the game. I agree with the advice given to you on here but I think Daz3D is good tool for you. Later I graduated to modeling ans scuplting. I ended up later doing a retopology of the high rez model that I had original decimated in Daz and had it working in game levels. I used Daz to realize my character design so I focus on learning others things. Click to expand.I started learning and working on my game in Jan 2012.
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